Goliath is an animated VR narrative based on the real-life story of Jon, a man diagnosed with paranoid schizophrenia who, following a decade of isolation in psychiatric institutions, found a lifeline in online multiplayer gaming.
Guided by Jon’s narration, the audience navigates different layers of his real and virtual worlds, and experiences the friendships and connections he found in the gaming community.
VR offers the perfect medium to explore the blurred boundary between the real and the unreal of psychosis, and the relationship between an individual, their avatar and others. Goliath presents an uplifting look at overcoming isolation through online connection.
Goliath will launch on the Oculus Quest in Spring 2021. Goliath is supported by Oculus, Digital Catapult, CNC, StoryFutures Academy and the Venice Biennale College. Floreal are a Development Partner.
Barry Gene Murphy – Director, Writer
May Abdalla – Co-Director, Writer, Executive Producer
Dr. Michael Golembewski – Interaction Designer, Lead Developer
Anetta Jones – Immersive Producer
Oliver Bancroft – Writer, Script Consultant
Xandi Adderley –Technical Director
Aaron Cupples – Composer
Henrik Oppermann – Spatial Sound Designer
Leon Denis – Technical Artist
Joe Bain – Developer
Antonis Papamichael – Concept Artist
Rebecca Frankel – Creative Strategy Consultant
Kirsty Jennings – Company Producer
Amy Seidenwurm – Executive Producer
Yelena Rachitsky – Executive Producer